Footprint Futures

www.footprintfutures.org.uk

Footprint Futures
The key stage 2 and 3 eco-footprint teaching resource from the Centre for Alternative Technology

Other Group Activity Activities

  • Footprint Games
    In small groups, pupils have the opportunity to create footprint versions of traditional games, or create their own.
    (From module Module 7: Think Global, Act Local)

Things needed for this Module...

The Globe Game:
  • 1 x Inflatable Globe
Footprints:
  • Packets of Walkers crisps with 'carbon footprint' icons (not available in multi packs or catering packs)
  • Two similar items made from different materials (eg. a plastic chair and a wooden chair)
    Big Feet:
      • A large map of the world that you can walk on – this doesn’t have to be accurate, a chalk diagram on the playground would be fine. It needs to be big enough for seven pupils to stand on the land mass comfortably.
      • A very large pair of cardboard shoes – part of the activity can be making them in advance
      • Or you can buy the activity ready made from TTS
        Where’s the Impact?:
        Myth busting:
        • Some A4 paper used on both sides and a recycled paper notebook
        • A steel can (tin can) and something made from recycled  steel, like paperclips
        • A plastic drinks bottle and something made from recycled bottles like a fleece
        AddThis Social Bookmark Button

        You will need:

        << Module Overview

        Module 1: The Big Picture

        Where’s the Impact?

        Where’s the Impact?

        Download  | Print |

        This group activity for the whole class uses cards to explore the wider global impact of familiar products.

        What to do:

        There are full instructions for playing this game within the pack. The class is divided into small groups and given a set of cards which illustrate various stages of the production process, such as cropland, lorries, oil rigs and factories. They use these cards to investigate a product or activity. The game raises awareness of the fact that every thing we do, use or buy has been made out of something, by somebody, using a certain amount of land or energy. Pupils begin to understand the interconnectedness of systems, and that they have global connections through every day items. The cards can also be used to compare similar products.

        It is important not to use the activity to make pupils feel guilty about the size of their footprints, or restricted in their choices. Finish the activity by asking the class how they could make the footprint of the product they have investigated smaller.



        kids playing the where's the impact card game>>pack of educational green playing cards

        pupils playing the eco card game

         
         

        Funded by the Ceniarth Foundation

        Wind Powered Web Site! Hosting by EcologicalHosting.com

        Website by Aye-aye Design

        © Centre for Alternative Technology